It Runs Fine
Independent games, built in Melbourne.
A solo indie studio crafting stylised, systems-driven games set in dark medieval fantasy worlds: deliberate in scope, made to be replayed.
Now in development
Duskward
A dark fantasy survivor-like. Ordinary survivors, a world trapped at dusk, and the long fight to see morning.
Duskward
The fire holds. The dark waits. Early in production. First-look art lands on Discord and the mailing list first.
Current project
Duskward
A dark fantasy survivor-like set in the world of Red Harvest.
There are no chosen heroes here. Duskward follows ordinary medieval survivors (farmers, soldiers, wanderers) holding a circle of firelight against enemies that keep coming, in a world trapped in dusk. Every night is a bargain: how far from the campfire do you dare to go, and what will it cost to stay?
- Survivor-like
- Dark medieval fantasy
- World of Red Harvest
- In development
The wider world
Red Harvest
Zombie survival meets medieval strategy in a fight for humanity's last dawn.
The larger project Duskward grows from: a stylised medieval dark fantasy game of survival and community management. Action combat, survivor recruitment, dangerous expeditions, creeping corruption, dynamic world conditions, and a community where death is permanent.
The studio
Built small, on purpose
It Runs Fine is a Melbourne-based independent studio founded in 2025. We build worlds that feel alive, where systems connect, choices carry weight, and the atmosphere does the storytelling. Solo development, practical scope, long-term craft, and respect for the players who spend their evenings with us.
Community
Around the fire
Development happens in the open. Hang out with us, see work in progress, and tell us what you think. The community shapes what we build.
Join the Hunt
Updates, dev-logs, and early-access opportunities. Unsubscribe anytime.