Gameplay Programmer
UE5 Blueprints/C++, AI & systems, performance-aware implementation, rapid prototyping.
- AI behaviour trees / perception
- Combat, input, camera systems
- Profiling & optimisation
Careers
Thanks for your interest in joining It Runs Fine. We're a solo studio laser-focused on building our games, and we don't have open roles right now. If you'd like to be considered for future opportunities, send a short intro and portfolio/CV to careers@itrunsfine.com.
What we look for
No long cover letters needed. Keep it focused and relevant.
Looking ahead
UE5 Blueprints/C++, AI & systems, performance-aware implementation, rapid prototyping.
Stylised PBR with grounded detail, modular kits, world-building for readability and mood.
Bridging art and code: shaders, tools, pipelines, and performance constraints.
Warm, transparent comms; short-form video; analytics-driven iteration.
Quick FAQ
Not at the moment. This page will be updated when that changes.
Sometimes, but only when it's structured and mutually beneficial.
Yes, we collaborate online. Melbourne-friendly hours are a plus.
We're not engaging external recruitment at this time.