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Ocarina of Time Remake Trailer Shows New Enemy Rematches Ahead of November Launch
Nintendo has released a new trailer for The Legend of Zelda: Ocarina of Time remake, revealing enemy rematches, microphone-controlled ocarina melodies and modernised gameplay. With rebuilt visuals, voice acting and expanded features, the Nintendo Switch 2 remake launches on November 5, 2026.
Nintendo has released a new five-minute trailer for The Legend of Zelda: Ocarina of Time, giving us another look at the upcoming Switch 2 remake ahead of its November 5 release.
We've already seen quite a bit of the revamped Hyrule, but the latest footage reveals a new addition that wasn't part of the original game: the Hall of Fallen Heroes.
A second chance to take on familiar enemies
The Hall of Fallen Heroes is a new area containing statues of monsters Link has previously defeated. Players can revisit these enemies, learn more about them, and challenge them to rematches.
Nintendo hasn't detailed the full list of enemies available or whether these encounters offer additional rewards, but it's an interesting addition to a game that has traditionally been more about exploration and puzzle-solving than replayable combat challenges.
For anyone who remembers finally getting the better of some of Ocarina of Time's more frustrating encounters, the opportunity to go back and settle the score sounds pretty appealing.
Playing the ocarina is getting a little more literal
The trailer also gives us another look at one of the remake's more unusual features.
Rather than relying entirely on button combinations, players can hum or play melodies into the Switch 2's built-in microphone. If the console recognises a song Link has learned, he'll perform it using his ocarina.
It's entirely optional, but there's something fitting about bringing actual music into a game where melodies play such an important role.
A familiar Hyrule with some substantial changes
Nintendo isn't simply giving the Nintendo 64 original a fresh coat of paint.
The remake features completely rebuilt visuals, voiced cutscenes, expanded dialogue and an orchestral soundtrack. Link can now jump and sprint using dedicated controls, while the camera can be moved freely using the right stick.
There's also the Threads of Time feature, which helps players keep track of their progress and next objective. It's the sort of addition that could make returning to the game after a few days considerably less confusing.
These improvements were announced during September's Zelda 40th Anniversary presentation, but the latest footage provides another opportunity to see how they fit together.
Not long to wait
Ocarina of Time originally launched on Nintendo 64 in 1998, and its influence can still be felt throughout modern adventure games.
Remaking something with that sort of reputation is a difficult task. Nintendo needs to make it approachable for players discovering Hyrule for the first time without losing what made the original memorable.
So far, the changes look promising, particularly the improvements to movement and combat. Whether they all come together as well as fans hope is something we'll find out soon enough.
The Legend of Zelda: Ocarina of Time launches exclusively on Nintendo Switch 2 on November 5, 2026.
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