Gameplay Programmer
UE5 Blueprints/C++, AI & systems, performance-aware implementation, rapid prototyping.
- AI behavior trees / perception
- Combat, input, camera systems
- Profiling & optimisation
Thanks for your interest in joining It Runs Fine. We’re a small team laser-focused on building Red Harvest, and we don’t have open roles right now. If you’d like to be considered for future opportunities, send a short intro and portfolio/CV to careers@itrunsfine.com.
Send Speculative ApplicationUE5 Blueprints/C++, AI & systems, performance-aware implementation, rapid prototyping.
Stylised PBR with grounded detail, modular kits, world-building for readability and mood.
Bridging art and code: shaders, tools, pipelines, and performance constraints.
Warm, transparent comms; short-form video; analytics-driven iteration.
No long cover letters needed — keep it focused and relevant.